#ifndef __WINDOW
#define __WINDOW

#include <string>
#include <SDL.h>


namespace FFG {


class Window {

private:

	SDL_Window *window;
	SDL_Rect viewport;

public:

	Window (){}

	/**
	 *  \brief Create a Window
	 */
	bool Create ( std::string title, int x_pos, int y_pos, int hight, int width );
};


};


#endif //__WINDOW
